update_fetch_data_batch(&$context)Process a step in the batch for fetching available update data.
modules/update/update.fetch.inc, line 30
<?php
function update_fetch_data_batch(&$context) {
$queue = DrupalQueue::get('update_fetch_tasks');
if (empty($context['sandbox']['max'])) {
$context['finished'] = 0;
$context['sandbox']['max'] = $queue->numberOfItems();
$context['sandbox']['progress'] = 0;
$context['message'] = t('Checking available update data ...');
$context['results']['updated'] = 0;
$context['results']['failures'] = 0;
$context['results']['processed'] = 0;
}
// Grab another item from the fetch queue.
for ($i = 0; $i < 5; $i++) {
if ($item = $queue->claimItem()) {
if (_update_process_fetch_task($item->data)) {
$context['results']['updated']++;
$context['message'] = t('Checked available update data for %title.', array('%title' => $item->data['info']['name']));
}
else {
$context['message'] = t('Failed to check available update data for %title.', array('%title' => $item->data['info']['name']));
$context['results']['failures']++;
}
$context['sandbox']['progress']++;
$context['results']['processed']++;
$context['finished'] = $context['sandbox']['progress'] / $context['sandbox']['max'];
$queue->deleteItem($item);
}
else {
// If the queue is currently empty, we're done. It's possible that
// another thread might have added new fetch tasks while we were
// processing this batch. In that case, the usual 'finished' math could
// get confused, since we'd end up processing more tasks that we thought
// we had when we started and initialized 'max' with numberOfItems(). By
// forcing 'finished' to be exactly 1 here, we ensure that batch
// processing is terminated.
$context['finished'] = 1;
return;
}
}
}
?>